That is just me though, i do have over 200 hours in this game and know how pretty much everything works, could see it being different for first time players. Might make the Formacarium more fun if there were more reward, at the moment the only reason to finish it is to play with a gene thief colony in freeplay. The first leaf cutter challenge is by far and away the best challenge to do considering time spent and resources given btw. Now, the real problem would be 1.1 and 1.2, which are underground only. So i just do the easiest challenge mode on each level after figuring them out on the hardest. 1 tolaburke 8:35am Well, in freeplay, if leafcutters are present, leaves spawn. My point would be that even though i can do the hardest difficulties on each of the levels without a problem, the extra time needed to do them on the harder difficulties make it not worth doing if you are grinding resources and stuff for the formacarium. We want the game to be very accessible to all skill levels. Originally posted by Mike:Possibly, we have discussed this - but we don't want the rewards for the higher difficulties to be so much greater than the lower ones that lower skill players feel like they're missing out by not being able to do the higher difficulties.
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